B.A.R.G.A.M.E. v2.0 El Farol Bar Problem Implementation

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- Class List
- Class Index
- Class Members

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- Functions
- Variables

- a
- b
- c
- d
- f
- g
- h
- i
- l
- m
- n
- p
- r
- s
- t
- u
- w
- ~

All Classes Namespaces Files Functions Variables Typedefs Defines
Here is a list of all class members with links to the classes they belong to:

### - a -

- addAgent() : Group
- age : pass_graph , Agent
- agedist() : BARGAME::Form2
- Agent() : Agent
- alpha : BARGAME::Form1
- avgAge : Town , Group
- avgage : BARGAME::Form1
- avgStratScore : pass_graph
- avgstratscores() : BARGAME::Form2

### - b -

- backendthread : BARGAME::Form2
- bar : Agent
- Bar() : Bar
- barCompare : pass_graph
- bardist() : BARGAME::Form2
- barnums : Town
- barNums : Town
- beststrat() : BARGAME::Form2
- bestStratScore : pass_graph
- button1_Click() : BARGAME::Form1
- button2_Click() : BARGAME::Form2

### - c -

- checkBox1_CheckedChanged_1() : BARGAME::Form1
- checkBox2_CheckedChanged() : BARGAME::Form1
- checkBox3_CheckedChanged_1() : BARGAME::Form1
- ComboBox1_SelectedIndexChanged() : BARGAME::Form2
- ComboBox2_SelectedIndexChanged() : BARGAME::Form2
- createBars() : Town
- createGroups() : Town

### - d -

- death : Agent
- deaths : pass_graph
- drop : Agent , Town

### - f -

- filename : BARGAME::Form2
- Form1() : BARGAME::Form1
- form2 : BARGAME::Form1
- Form2() : BARGAME::Form2
- Form2_FormClosed() : BARGAME::Form2

### - g -

- getBar() : Strategy
- getBarCapacity() : Bar
- getNumPeeps() : Group
- getScore() : Strategy
- getStrat() : Strategy
- getWinners() : Town
- goingToBar() : Town
- Group() : Group
- groups : Town
- grpSize : Town
- grpsize : BARGAME::Form1

### - h -

- hash() : Strategy

### - i -

- isDead() : Agent
- isEmpty() : Group
- isGoingToBar() : Group , Agent
- it : Town

### - l -

- LTM : Group

### - m -

- MarshalString() : BARGAME::Form2

### - n -

- numagents : BARGAME::Form1
- numBars : Group
- numbars : BARGAME::Form1 , BARGAME::Form2
- numBars : Town
- numberOfBars : Agent
- numdeaths() : BARGAME::Form2
- numPeeps : Group
- numpeeps : Town
- numPeeps : Town
- numWinBars : pass_graph
- numWinners : pass_graph

### - p -

- peeps : Group
- people : Town
- percentbarcap1 : BARGAME::Form1
- popcontrol() : Town

### - r -

- radioButton1_CheckedChanged() : BARGAME::Form1
- radioButton2_CheckedChanged() : BARGAME::Form1
- runner() : BARGAME::Form2

### - s -

- score : Strategy
- selectedindex1 : BARGAME::Form2
- selectedindex2 : BARGAME::Form2
- SetText() : BARGAME::Form2
- SetTextDelegate() : BARGAME::Form2
- sleepytime : BARGAME::Form2
- st : Strategy
- staticbarcap1 : BARGAME::Form1
- STI : Town
- STM : Town
- stop : BARGAME::Form2
- Strategy() : Strategy
- strats : Agent
- Stuff : Town

### - t -

- t : BARGAME::Form2
- tellWinners() : Town
- tellWins() : Group , Agent
- textBox1_Validating() : BARGAME::Form1
- textBox2_Validating() : BARGAME::Form1
- textBox3_Validating() : BARGAME::Form1
- textBox4_Validating() : BARGAME::Form1
- textBox5_Validating() : BARGAME::Form1
- textBox6_Validating() : BARGAME::Form1
- textBox7_Validating() : BARGAME::Form1
- ThreadProcSafe() : BARGAME::Form2
- topStrats : Town
- Town() : Town
- town : BARGAME::Form2
- Town() : Town
- turn() : Town , BARGAME::Form2

### - u -

- ultimategraph : BARGAME::Form2
- updateScore() : Strategy

### - w -

- winners() : BARGAME::Form2
- winningbars() : BARGAME::Form2
- wonThisTurn() : Bar

### - ~ -

- ~Agent() : Agent
- ~Form1() : BARGAME::Form1
- ~Form2() : BARGAME::Form2
- ~Group() : Group
- ~Strategy() : Strategy
- ~Town() : Town