B.A.R.G.A.M.E. v2.0 El Farol Bar Problem Implementation

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- a
- b
- d
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- l
- n
- p
- s
- t
- u

All Classes Namespaces Files Functions Variables Typedefs Defines

### - a -

- age : Agent , pass_graph
- alpha : BARGAME::Form1
- avgAge : Town , Group
- avgage : BARGAME::Form1
- avgStratScore : pass_graph

### - b -

- backendthread : BARGAME::Form2
- bar : Agent
- barCompare : pass_graph
- barNums : Town
- barnums : Town
- bestStratScore : pass_graph

### - d -

- death : Agent
- deaths : pass_graph
- drop : Agent , Town

### - f -

- filename : BARGAME::Form2
- form2 : BARGAME::Form1

### - g -

- groups : Town
- grpSize : Town
- grpsize : BARGAME::Form1

### - i -

- it : Town

### - l -

- LTM : Group

### - n -

- numagents : BARGAME::Form1
- numBars : Group
- numbars : BARGAME::Form1 , BARGAME::Form2
- numBars : Town
- numberOfBars : Agent
- numpeeps : Town
- numPeeps : Town , Group
- numWinBars : pass_graph
- numWinners : pass_graph

### - p -

- peeps : Group
- people : Town
- percentbarcap1 : BARGAME::Form1

### - s -

- score : Strategy
- selectedindex1 : BARGAME::Form2
- selectedindex2 : BARGAME::Form2
- sleepytime : BARGAME::Form2
- st : Strategy
- staticbarcap1 : BARGAME::Form1
- STI : Town
- STM : Town
- stop : BARGAME::Form2
- strats : Agent
- Stuff : Town

### - t -

- t : BARGAME::Form2
- topStrats : Town
- town : BARGAME::Form2
- turn : BARGAME::Form2

### - u -

- ultimategraph : BARGAME::Form2